CD Projekt RED has issued a new patch for TheWitcher 3: Wild Hunt, providing a host of changes to the PC version of
its mighty impressive RPG. Coming so soon after launch there’s no major
gameplay additions, but The Witcher 3 patch 1.03 packs in a range of stability
and performance enhancements.
The key areas focused on here are improving the
previously-shaky Nvidia Hairworks performance, as well as UI stability.
Hopefully this should iron out the problems many have been having with The
Witcher 3 freezing when accessing certain menus.
You can check out the full patch notes below.
- Improves
stability in gameplay and the UI
- Improves
performance especially in cutscenes and gameplay
- Fixes
grass and foliage popping that could occur after density parameters were
changed
- Improves
Nvidia Hairworks performance
- Boosted
texture anisotropy sampling to 16x on Ultra preset
- Sharpen
Post-process settings extended from Off/On to Off/Low/High
- Blood
particles will now properly appear after killing enemies on the water
- Corrects
a bug where player was able to shoot bolts at friendly NPCs
- Improves
menu handling
- Corrects
an issue with Stamina regeneration while sprinting
- Fixes
a cursor lock issue that sometimes occcured when scrolling the map
- Generally
improves world map focus
- Improves
input responsiveness when using keyboard
- Corrects
some missing translations in the UI
- Corrects
an issue in dialogue selections
- Rostan
Muggs is back
- Minor
SFX improvements
The patch should be live on PC as you read this, with a
PlayStation 4 and Xbox One patch coming a little further down the line. If
you've playing it through GOG Galaxy or Steam it should update automatically,
if you're going old-school with GOG though you can download the patch manually
from your on-site library.
Have you given the patch a download? Noticed any performance
improvements since updating?
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