Thursday 21 May 2015

Performance And Stability Enhancing Witcher 3: Wild Hunt PC Patch Released



CD Projekt RED has issued a new patch for TheWitcher 3: Wild Hunt, providing a host of changes to the PC version of its mighty impressive RPG. Coming so soon after launch there’s no major gameplay additions, but The Witcher 3 patch 1.03 packs in a range of stability and performance enhancements.

The key areas focused on here are improving the previously-shaky Nvidia Hairworks performance, as well as UI stability. Hopefully this should iron out the problems many have been having with The Witcher 3 freezing when accessing certain menus.

You can check out the full patch notes below.
  • Improves stability in gameplay and the UI
  • Improves performance especially in cutscenes and gameplay
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Improves Nvidia Hairworks performance
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Sharpen Post-process settings extended from Off/On to Off/Low/High
  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occcured when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections
  • Rostan Muggs is back
  • Minor SFX improvements
The patch should be live on PC as you read this, with a PlayStation 4 and Xbox One patch coming a little further down the line. If you've playing it through GOG Galaxy or Steam it should update automatically, if you're going old-school with GOG though you can download the patch manually from your on-site library.


Have you given the patch a download? Noticed any performance improvements since updating? 


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