Oculus VR has announced a Q1 2016 release window for its
Oculus Rift virtual reality headset. The long-awaited VR display will be
available to pre-order soon, with the consumer version to set to based on the
current Crescent Bay device used for the development kits. The Crescent Bay
prototype is the version Oculus VR has been demoing since September last year,
so if you’ve been able to get a hands on then it’s likely this is the version
you used.
“The Oculus Rift builds on the presence, immersion, and
comfort of the Crescent Bay prototype with an improved tracking system that
supports both seated and standing experiences, as well as updated ergonomics
for a more natural fit, and a highly refined industrial design,” said
Oculus VR in a statement issued today.
What we know of the commercial Oculus Rift release is that
it will include full 360 degree positional head tracking, integrated audio and
a dual-screen setup. Exact resolution hasn’t been confirmed yet, but it’s
likely it will be a display of 960x1080 per eye for the first iteration. Some
mocked up images have been revealed of what the final version will look like,
with Oculus VR targeting "updated ergonomics for a more natural fit."
In terms of information on launch games, possible apps or VR
experiences, Oculus VR is remaining tightlipped for now. We can expect to see
more on the Oculus Rift in the weeks ahead though, with news incoming on the
hardware, software, input, the "many" unannounced made-for-VR
games coming to the Rift. Full tech specs will be coming next week.
It’s set to be a packed year or so for VR, with Valve and
HTC launching the Vive this November, and now both Sony and Oculus are
launching Project Morpheus and the Rift respectively.
Will you be joining the VR revolution? Which headset will
you be picking up?
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